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Gameplay

"eXistenZ" by David Cronenberg

Screening and visit to the exhibition “Gameplay”

Audiovisuals

Free

In cinema and literature alike, we transcend our own lives and feel that we are living other lives, but a moment always comes when we return to reality, we disconnect. Cronenberg raises the visionary issue of whether the same is true of video games or whether they open up infinite possibilities of existence to us. Where does real life end and virtual life begin? How many lives can we live?

eXistenZ, David Cronenberg, 1999, Canada and United Kingdom, 97’, Catalan subtitles

Cronenberg devised and developed the screenplay for eXistenZ in 1995, after Crash (1996), his Cannes award-winning film, and many years after the last time he worked on a screenplay of his own for Videodrome (1987). The product is a very personal story that reflects on our relationship with technology and the human need to create alternative identities and lives, presenting the possibility of reaching through video games to the total confusion of fantasy and reality that the film’s characters experience, and how this duality is conveyed to the viewers.

After the screening, there will be a talk by Teresa López-Pellisa, lecturer on the master’s degree in Comparative Literature at the Universitat Autònoma de Barcelona.

On the day of the screening, the exhibition "Gameplay" will be open until 22:00 so you can explore video game culture outside our usual opening times. From 20:00 to 22:00 admission is free of charge. 

Participants: Teresa López-Pellisa

This activity is part of Gameplay, Inside the Game

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