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A (Video)Game Room for All Ages



Zooom is at once a games room and a shared bedroom, a space that focuses on pleasure and the experience, a place to try out and come up with other ways of playing: perhaps solo, but above all in company.

Because, as the social beings that we are, sometimes it’s more interesting and complex to play in company than alone, though we don’t often have the time or space to do it. That’s why we’ve opened a collective video game room at the heart of the CCCB in the context of the exhibition GamePlay. Video Game Culture.

Zooom sets aside more general gameplay proposals to offer a selection of 20 independent video games that take us on a tour of different recreational experiences, from the competition of the carnival and necessary cooperation, to other less obvious ones like contemplation or reflection through gaming. These 20 big little games will upset and challenge some of our expectations and perceptions of video games, and demonstrate their extraordinary expressive and creative possibilities.

Zooom is also a space for intergenerational play, open to the youngest members of the family, too, proving that quality culture for kids is, quite simply, quality culture. Want to play?

Curators: Lucas Ramada Prieto and Hugo Muñoz Gris.

Directors: Lucas Ramada Prieto, Hugo Muñoz Gris

This activity is part of Gameplay, Gameday

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