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Touring activities

Gameplay

Video Game Culture

"Gameplay" journeys to the origins of video games, analyses their language and highlights the impact they have had on popular digital culture and on art and society. The exhibition has been adapted to guarantee a safe experience.

The exhibition is designed as a space for reflection where visitors can (re)discover video game culture. "Gameplay" takes a look at the history of the medium, video game language, experimentation and artistic innovation, and critical and political video games. It includes more than forty audiovisual displays, documents, historical devices, recent indie-game creations, local research projects, and several installations by international artists: Mary Flanagan, Joan Leandre, Harun Farocki, Lawrence Lek, LaTurbo Avedon, Mónica Rikić and Blast Theory among others.

Since their popularisation in the seventies and eighties, video games have developed as an expressive and entertainment medium and now occupy a central space in our imaginary to the point that, today, it is impossible to understand contemporary society and culture without relating them with video gaming. The exhibition raises the issue of the increasing gamification of society: from mobile games to YouTubers, gamers and esports to so-called serious games, educational video games with applications that go beyond entertainment.

Lines of work

See the list of projects available for taking on tour