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I+C+i. Research and innovation in the cultural sphere

I+C+i // Our Life online


The first session of I+C+i 2012 carries out a critical explanation of software policies, the notion of identity on the social networks and the impact of simulation caused by new artificial life applications. A workshop taught by Naked on Pluto, winners of the VIDA 13.2 prize and Gerald Kogler, and a discussion with the participation of experts such as Jussi Parikka, Pau Waelder, Aymeric Mansoux, and Mónica Bello, promise an intense day of action and reflection on lesser known aspects of our life on the web.

10-14h // PLUTONIAN EXPLORATIONS ON FACEBOOK. With Aymeric Mansoux and Gerald Kogler.

Have you ever wondered what is going on "behind the scenes" on social networks like Facebook? In this workshop we will explore our so-called social data and get a glimpse at how it is viewed by the company and third parties who access it. In order to break several myths about Facebook applications, you will be invited to take part in designing small programs that extracts and manipulate you and your friend's online information. Nothing will be written back to Facebook at any time, we will only be reading existing data. No data will be collected or viewable by anyone else. No programming experience is required. Basic knowledge of javascript can be useful to explore more advanced possibilities of the Facesponge sandbox.

This workshop is part of the Naked on Pluto project, a critical text adventure Facebook game concerned with issues of online privacy and abuses in centralized commercial social networks, designed and written by Marloes de Valk, Aymeric Mansoux and Dave Griffiths.

Schedule: Naked on Pluto presentation / Gameplay session / Anatomy of an FB app / Introduction to Facesponge / Breaking FB apps myths / Group discussion

19-21h // IDENTITY AND SIMULATION. ARTIFICIAL LIFE ON THE NETWORKS. With Jussi Parikka, Pau Waelder, Aymeric Mansoux and Mónica Bello.

Internet is changing our way of understanding the public space. The Web has become a dominant structure that covers all aspects of contemporary society. The proliferation of virtual agents, designed to stimulate non-fortuitous reactions and meetings, reconfigures the profile of individuals in dynamics that are innovative but also invasive, and generates new forms of control. In this brand new context, identity and simulation become decisive themes of behaviour on the Web.

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